
The latest version of the mod at the time of writing: 1.201Īlso a pretty good mod. Release date of the very first version: November 18, 2006. SHOCKWAVE Image Image Image Image Image Image Image Image Image Image Rise of the Reds is one of the largest projects in the history of mod building. The new, improved AI, which even surpasses what we saw in the unforgettable Contra, pleases the soul. The old factions have also undergone total processing and now they simply cannot be recognized. The only echoes of that strategy can be considered the technology of Tesla and the commando Boris. I would like to emphasize right away that Russia is noticeably different from the USSR in the Red Alert universe. The sound is also superimposed with high quality, for example, Russia has its own musical themes, and the replicas of the units are taken from games familiar to us, such as Red Alert. The mod is well designed, new and improved old units look great. The Rise of the Reds mod adds 2 new, gameplay-unique factions - the Russian Federation and the European Continental Alliance, and also introduces many changes to the old ones. Installation method: Replacing game files with modified ones.
The latest version of the mod at the time of writing: 1.85 + patch to 1.86. Release date of the very first version: December 27, 2008. RISE OF THE REDS (ROTR) Image Image Image Image Image Image Image Image Image Image The Napalm General of China, the General of the GLA Artillery and the General of the US Cyber Troops are waiting for us. Also, 3 new generals were added to the game, 1 for each side. Superweapons are now available only at the 5th level of general skills, so you still have to live to see them. The development mechanics have also been reworked: now, in order to build a strategic center / propaganda center / palace, the player needs to upgrade his general to level 3. The enemy uses military tricks with might and main, trying to subtly deal with the player.
A lot of new buns are added to the game, and the main highlight of the mod is a completely redesigned AI in the literal sense: AIs of light and medium difficulty have been removed and a very heavy and incredibly heavy AI has come in their place, which are many times cooler than heavy AI from the original game. Contra is one of the best mods for Generals Zero Hour.